[ Experience 04 ]
[ Experience 04 ]

Playable Places

A PLACE.A SET OF RULES.AN ADVENTURETO PLAY.

A playable format that turns a place, collection or route into challenges people can discover at their own pace.

A real place, collection or route becomes a playable world where movement, challenges and progression turn discovery into active participation.

See the process
[ From place to play ]

IMAGINE.BUILD.PLAY.

  1. [ 01 ]

    Anchor it in the place

    Its architecture, stories and atmosphere become the material for the game world.

  2. [ 02 ]

    Design the challenges

    Rules, objectives and interactions give every discovery a purpose.

  3. [ 03 ]

    Create progression

    The audience advances continuously and sees the world transform around their actions.

[ What the format changes ]

THE AUDIENCESTOPS WATCHING.IT TAKES PART.

01

Active engagement

Every movement and decision gives the audience a role in the experience.

02

Discovery at their pace

Challenges create a path without taking away the freedom to explore.

03

A lasting memory

Playing with a place creates a stronger connection than simply looking at it.

[ Your next playable place ]

WHICH PLACESHOULD BECOMEPLAYABLE?